This case discusses the story of Nintendo, a company which had been leading the gaming industry for years and how it suffered from two major issues:
- A new disruptive innovation – mobile gaming (which ate its market share)
- Fast changing environment and customer preferences
These two led to the major problem i.e. drop in sales and profits.
Six Hats has provided in-depth analysis of the case and has provided solution with the use of business frameworks. Download the complete solution from the link below.